Design Challenges

Design Challenges

Design Challenges

Design Challenges

My Role:

My Role:
My Role:

Product Design, User Flows, User Research

Product Design, User Flows, User Research

Team:

Team:
Team:

Peter Borojevic & Jimena López

Peter Borojevic & Jimena López

Timeline:

Timeline:
Timeline:

2 weeks / project

2 weeks / project

Overview

Overview
Overview

During my time at KTH Royal Institute of Technology, as part of the User Experience Design and Evaluation master's class, we tackled real-life challenges set by industry experts. My projects on enhancing Tinder's consent dialogue and developing a gamified banking app represent my hands-on experience in addressing complex UX problems, demonstrating my capability to blend academic rigor with practical application. This experience was invaluable, offering me a direct insight into the industry's demands and the opportunity to apply theoretical knowledge in real-world scenarios.

During my time at KTH Royal Institute of Technology, as part of the User Experience Design and Evaluation master's class, we tackled real-life challenges set by industry experts. My projects on enhancing Tinder's consent dialogue and developing a gamified banking app represent my hands-on experience in addressing complex UX problems, demonstrating my capability to blend academic rigor with practical application. This experience was invaluable, offering me a direct insight into the industry's demands and the opportunity to apply theoretical knowledge in real-world scenarios.

During my time at KTH Royal Institute of Technology, as part of the User Experience Design and Evaluation master's class, we tackled real-life challenges set by industry experts. My projects on enhancing Tinder's consent dialogue and developing a gamified banking app represent my hands-on experience in addressing complex UX problems, demonstrating my capability to blend academic rigor with practical application. This experience was invaluable, offering me a direct insight into the industry's demands and the opportunity to apply theoretical knowledge in real-world scenarios.

Context

PayPal is Transforming it's core Value Propositions

The Problem

The Problem

PayPal's initial user communications, such as confirmation and welcome emails, were significantly out of step with the brand's evolution and new rewards system, they were not aware of the new value props. With engagement rates highlighting their importance—50% of new signups engage with the welcome email, impacting millions annually—the need for a redesign was clear.

Objective

Objective

Revise welcome experience flow and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app and know about the rewards system right of the bat.

Solution

Solution

A new welcome experience flow was designed to educate users along their first touchpoints about the new Paypal. A first iteration was launched to the global market and it's currently live. The foundation for next steps and email personalization was set.

  • Focused on Safety

  • Fast Payments

  • P2P Transactions

  • Focused on Rewards

  • Cashback & Shopping

  • Exciting ways to earn

  • Fastest & Easiest Payments

Creating a New Paypal

Metrics

KPI's

Activation Rates

Activation Rates

How many users finish the flow and activate.

Reengagement Rates

Reengagement Rates

% of users who perfom a second action at the app.

Open Rates

Open Rates

% Of users who inititate the welcome journey.

CTR ( Click through rates)

CTR ( Click through rates)

Ratio of clicks on the actions of the welcome journey,

Downstream Metrics

Offers Saved

Offers Saved

% of offers saved of activated users.

Weekly Login

Weekly Login

Average weekly login's per activated user.

Weekly Login

Average weekly login's per activated user.

Methodology

Double Diamond + Design Thinking

Empathizing with New Users

Understanding where new users come from & Intentions

Checkout

Checkout
  • The user is shopping and creates an account through checkout.

  • Implicit intention in shopping and secure payments.

  • They could be interested in rewards and introduce to them cashback options.


P2P Transaction

P2P Transaction
  • User is receiving a P2P transaction and hasn't created an account.

  • They are probably going to be receiving payments.

  • They could be interested in sending or receiving more payments, and using that money directly.

PayPal.com or App

PayPal.com or App
  • They directly entered the app

  • Could be curious about the different things Paypal could offer.

  • They could be interested in the multiple offerings of the new Paypal experience.

Define

Previous Welcome Experience Flow

  • No personalization

  • Vanilla content

  • Old value propositions

  • Lack of consistency with the new 4.0 design

Proposed Flow & Northstar Vision

  • Personalization

  • Understanding User Context and Intent

  • Updated to the 4.0 PayPal Design system

Ideation

Note:

  • These are represntations of a few of the iterations and ideas presented to the Paypal Leadership team.

  • The rest of designs and mocks are property of paypal

Leadership Review

Newly found constraints

The initial designs, while fresh and modern, prompted valuable feedback from leadership, highlighting the need for clearer calls to action and considerations of legal constraints.

The initial designs, while fresh and modern, prompted valuable feedback from leadership, highlighting the need for clearer calls to action and considerations of legal constraints.

  • Inflexible system templates limited design possibilities.

  • Inflexible system templates limited design possibilities.

  • Legal constraints on wording to avoid being flagged as marketing

  • Legal constraints on wording to avoid being flagged as marketing

  • A shortage of approved assets, such as illustrations or images, for early life communications.

  • A shortage of approved assets, such as illustrations or images, for early life communications.

Prototype

Note:

  • The 3rd Design was prototyped and tested

  • The full prototype flow is property of PayPal

User Tests & Findings

Driving Research to Validate Our Approach

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Research Readout & Main Insights:

Strong comprehension of benefits

Strong comprehension of benefits

Users were excited to learn about cash back and the newer value props. They clearly understood the benefits.

Users were excited to learn about cash back and the newer value props. They clearly understood the benefits.

Positive response to tone, design & friendliness.

Positive response to tone, design & friendliness.

Participants described the email tone as informative, friendly, and welcoming. Did not feel pushy or spammy.

Participants described the email tone as informative, friendly, and welcoming. Did not feel pushy or spammy.

What is the benefit of the app?

What is the benefit of the app?

There was a disconnect between the value props stated in the email and the app, users didn't what they were getting by downloading.

There was a disconnect between the value props stated in the email and the app, users didn't what they were getting by downloading.

Too Many Steps To Activate

Too Many Steps To Activate

Users were not expected to be taken to either the app or to download it. The expectations set were not clear enough.

Users were not expected to be taken to either the app or to download it. The expectations set were not clear enough.

Initial Launch

Continous Improvement Approach

Continous Improvement Approach

Initial information was lacking, are there email guidelines, legal constraints, or marketing? Alongside my content partner, we kicked off an initial strategy with the limited information and interpretation of the scenario. The deadline was tight.

Note:

  • The 3rd Design Porotyped was tested and Launched

  • It's currently live for the US market and other countries worldwide.

Project Takeaways

Navigating Constraints with Agile Solutions

Navigating Constraints with Agile Solutions

We adapt to limitations to create the best possible experience. For major beneficial changes, we escalate to leadership. This ensures the project progresses effectively, integrating content strategy and technical feasibility from the start.

User-Centric Approach to Product Development

User-Centric Approach to Product Development

This user-centered feedback loop helped us ensure that our communications were not only visually appealing but also effectively met user needs and expectations.

Involve cross-functional partners from the beginning

Involve cross-functional partners from the beginning

It ensured that the project was progressing holistically — effectively accounting for content strategy and technical feasibility early.

Design Challenge 1

Design Challenge

How could we encourage users to speak about consent without interrupting the Tinder experience?

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Project Info

Driving Research to Validate Our Approach
Role

Ux Designer, User Flows, Researcher

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Team

Peter Borojevic, Jimena López

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Timeline

1.5 weeks

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Understanding The Challenge

Brainstorming

Key Goals

How to motivate users to talk about consent without inducing discomfort, awkwardness & Keep Tinder’s flawless and fun experience.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Brainstorming Takeaways

Optional Scenario-based questions to educate and if you answer we increase visibility
Match scores on questionnaires, where they agree and disagree

Users have the option to discuss or not
The app identifies automatically keywords that insinuate a meetup

Concept Design

Feature Sections

Driving Research to Validate Our Approach
  1. Sign-up Process:

    • Scenario-based questions with options for user actions. Optional to answer, but higher chance of being shown to other users if questions are answered.

  2. Match Score Visualization:

    • Visualizes match score on the topic of sexual consent when a meeting is agreed upon.

    • Users can click on the score to see their agreement/disagreement on specific questions/scenarios.

  3. Answer Options:

    • Each scenario presents users with four answer options.

  4. Discussion:

    • Users have the choice to discuss their answers or not.

  5. Measurement of Success:

    • Success of the feature can be measured by analyzing data through an A/B test.

    • Compare users with access to the feature vs. those without.

    • Focus on whether users with access to the feature have longer conversations after a meeting is agreed upon.

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Design Challenge 2

Design Challenge

How can we design a better banking app concept based on world famous games gamification principles.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Revise welcome and confirmation emails and notifications to highlight new rewards and improve user engagement and app interactions, using an updated 2024 UI design. We want users to start using the app.

Project Info

Driving Research to Validate Our Approach
Role

Ux Designer, User Flows, Researcher

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Team

Peter Borojevic, Jimena López

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Timeline

1.5 weeks

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Exploration and Resarch

Dull Experiences

Dull Experiences

Banking apps can be pretty dull experiences as they often only serve one or two purposes:

  • Checking your money balance

  • Making transactions.

Let's Play Some Games! 🎮

Benchmarking

Driving Research to Validate Our Approach

Each team member would choose different games, play them and get inspiration from them.

Understanding user expectations was crucial for delivering a relevant experience. I spearheaded the user research efforts, organizing the study brief and getting a readouts by my UXR partner in 2 weeks. This proactive approach allowed us to test our hypotheses and assumptions, aiming to significantly enhance activation rates.

Ideation

Structure

Lo-fi Design

Jimena López © 2024

Jimena López © 2024

Jimena López © 2024